Checklist

Developer
PERCEIVABLE
1.1.1 Non-text Content

All non-text content that is presented to the user has a text alternative that serves the equivalent purpose, except for the situations listed below.

  • Controls, Input
    If non-text content is a control or accepts user input, then it has a name that describes its purpose. (Refer to Success Criterion 4.1.2 for additional requirements for controls and content that accepts user input.)
  • Time-Based Media
    If non-text content is time-based media, then text alternatives at least provide descriptive identification of the non-text content. (Refer to Guideline 1.2 for additional requirements for media.)
  • Test
    If non-text content is a test or exercise that would be invalid if presented in text, then text alternatives at least provide descriptive identification of the non-text content.
  • Sensory
    If non-text content is primarily intended to create a specific sensory experience, then text alternatives at least provide descriptive identification of the non-text content.
  • CAPTCHA
    If the purpose of non-text content is to confirm that content is being accessed by a person rather than a computer, then text alternatives that identify and describe the purpose of the non-text content are provided, and alternative forms of CAPTCHA using output modes for different types of sensory perception are provided to accommodate different disabilities.
  • Decoration, Formatting, Invisible
    If non-text content is pure decoration, is used only for visual formatting, or is not presented to users, then it is implemented in a way that it can be ignored by assistive technology.
Read more
1.2.1 Audio-only and Video-only (Prerecorded)

For prerecorded audio-only and prerecorded video-only media, the following are true, except when the audio or video is a media alternative for text and is clearly labeled as such:

  • Prerecorded Audio-only
    An alternative for time-based media is provided that presents equivalent information for prerecorded audio-only content.
  • Prerecorded Video-only
    Either an alternative for time-based media or an audio track is provided that presents equivalent information for prerecorded video-only content.
Read more
1.2.2 Captions (Prerecorded)

Captions are provided for all prerecorded audio content in synchronized media, except when the media is a media alternative for text and is clearly labeled as such.

Read more
1.2.3 Audio Description or Media Alternative (Prerecorded)

An alternative for time-based media or audio description of the prerecorded video content is provided for synchronized media, except when the media is a media alternative for text and is clearly labeled as such.

Read more
1.2.4 Captions (Live)

Captions are provided for all live audio content in synchronized media.

Read more
1.2.5 Audio Description (Prerecorded)

Audio description is provided for all prerecorded video content in synchronized media.

Read more
1.2.6 Sign Language (Prerecorded)

Sign language interpretation is provided for all prerecorded audio content in synchronized media.

Read more
1.2.7 Extended Audio Description (Prerecorded)

Where pauses in foreground audio are insufficient to allow audio descriptions to convey the sense of the video, extended audio description is provided for all prerecorded video content in synchronized media.

Read more
1.2.8 Media Alternative (Prerecorded)

An alternative for time-based media is provided for all prerecorded synchronized media and for all prerecorded video-only media.

Read more
1.2.9 Audio-only (Live)

An alternative for time-based media that presents equivalent information for live audio-only content is provided.

Read more
1.3.1 Info and Relationships

Information, structure, and relationships conveyed through presentation can be programmatically determined or are available in text.

Read more
1.3.2 Meaningful Sequence

When the sequence in which content is presented affects its meaning, a correct reading sequence can be programmatically determined.

Read more
1.3.3 Sensory Characteristics

Instructions provided for understanding and operating content do not rely solely on sensory characteristics of components such as shape, color, size, visual location, orientation, or sound.

Read more
1.3.4 Orientation

Content does not restrict its view and operation to a single display orientation, such as portrait or landscape, unless a specific display orientation is essential.

Read more
1.3.5 Identify Input Purpose

The purpose of each input field collecting information about the user can be programmatically determined when:

  • The input field serves a purpose identified in the Input Purposes for User Interface Components section; and
  • The content is implemented using technologies with support for identifying the expected meaning for form input data.
Read more
1.3.6 Identify Purpose

In content implemented using markup languages, the purpose of User Interface Components, icons, and regions can be programmatically determined.

Read more
1.4.2 Audio Control

If any audio on a Web page plays automatically for more than 3 seconds, either a mechanism is available to pause or stop the audio, or a mechanism is available to control audio volume independently from the overall system volume level.

Read more
1.4.4 Resize text

Except for captions and images of text, text can be resized without assistive technology up to 200 percent without loss of content or functionality.

Read more
1.4.5 Images of Text

If the technologies being used can achieve the visual presentation, text is used to convey information rather than images of text except for the following:

  • Customizable
    The image of text can be visually customized to the user's requirements;
  • Essential
    A particular presentation of text is essential to the information being conveyed.
Read more
1.4.10 Reflow

Content can be presented without loss of information or functionality, and without requiring scrolling in two dimensions for:

  • Vertical scrolling content at a width equivalent to 320 CSS pixels;
  • Horizontal scrolling content at a height equivalent to 256 CSS pixels.

Except for parts of the content which require two-dimensional layout for usage or meaning.

Read more
OPERABLE
2.1.1 Keyboard

All functionality of the content is operable through a keyboard interface without requiring specific timings for individual keystrokes, except where the underlying function requires input that depends on the path of the user's movement and not just the endpoints.

Read more
2.1.2 No Keyboard Trap

If keyboard focus can be moved to a component of the page using a keyboard interface, then focus can be moved away from that component using only a keyboard interface, and, if it requires more than unmodified arrow or tab keys or other standard exit methods, the user is advised of the method for moving focus away.

Read more
2.2.1 Timing Adjustable

For each time limit that is set by the content, at least one of the following is true:

  • Turn off
    The user is allowed to turn off the time limit before encountering it; or
  • Adjust
    The user is allowed to adjust the time limit before encountering it over a wide range that is at least ten times the length of the default setting; or
  • Extend
    The user is warned before time expires and given at least 20 seconds to extend the time limit with a simple action (for example, "press the space bar"), and the user is allowed to extend the time limit at least ten times; or
  • Real-time Exception
    The time limit is a required part of a real-time event (for example, an auction), and no alternative to the time limit is possible; or
  • Essential Exception
    The time limit is essential and extending it would invalidate the activity; or
  • 20 Hour Exception
    The time limit is longer than 20 hours.
Read more
2.2.2 Pause, Stop, Hide

For moving, blinking, scrolling, or auto-updating information, all of the following are true:

  • Moving, blinking, scrolling
    For any moving, blinking or scrolling information that (1) starts automatically, (2) lasts more than five seconds, and (3) is presented in parallel with other content, there is a mechanism for the user to pause, stop, or hide it unless the movement, blinking, or scrolling is part of an activity where it is essential; and
  • Auto-updating
    For any auto-updating information that (1) starts automatically and (2) is presented in parallel with other content, there is a mechanism for the user to pause, stop, or hide it or to control the frequency of the update unless the auto-updating is part of an activity where it is essential.
Read more
2.2.3 No Timing

Timing is not an essential part of the event or activity presented by the content, except for non-interactive synchronized media and real-time events.

Read more
2.2.4 Interruptions

Interruptions can be postponed or suppressed by the user, except interruptions involving an emergency.

Read more
2.2.5 Re-authenticating

When an authenticated session expires, the user can continue the activity without loss of data after re-authenticating.

Read more
2.2.6 Timeouts

Users are warned of the duration of any user inactivity that could cause data loss, unless the data is preserved for more than 20 hours when the user does not take any actions.

Read more
2.3.1 Three Flashes or Below Threshold

Web pages do not contain anything that flashes more than three times in any one second period, or the flash is below the general flash and red flash thresholds.

Read more
2.3.2 Three Flashes

Web pages do not contain anything that flashes more than three times in any one second period.

Read more
2.3.3 Animation from Interactions

Motion animation triggered by interaction can be disabled, unless the animation is essential to the functionality or the information being conveyed.

Read more
2.4.1 Bypass Blocks

A mechanism is available to bypass blocks of content that are repeated on multiple Web pages.

Read more
2.4.2 Page Titled

Web pages have titles that describe topic or purpose.

Read more
2.4.3 Focus Order

If a Web page can be navigated sequentially and the navigation sequences affect meaning or operation, focusable components receive focus in an order that preserves meaning and operability.

Read more
2.4.4 Link Purpose (In Context)

The purpose of each link can be determined from the link text alone or from the link text together with its programmatically determined link context, except where the purpose of the link would be ambiguous to users in general.

Read more
2.4.5 Multiple Ways

More than one way is available to locate a Web page within a set of Web pages except where the Web Page is the result of, or a step in, a process.

Read more
2.4.6 Headings and Labels

Headings and labels describe topic or purpose.

Read more
2.4.7 Focus Visible

Any keyboard operable user interface has a mode of operation where the keyboard focus indicator is visible.

Read more
2.4.8 Location

Information about the user's location within a set of Web pages is available.

Read more
2.4.10 Section Headings

Section headings are used to organize the content.

Read more
2.5.1 Pointer Gestures

All functionality that uses multipoint or path-based gestures for operation can be operated with a single pointer without a path-based gesture, unless a multipoint or path-based gesture is essential.

Read more
2.5.2 Pointer Cancellation

For functionality that can be operated using a single pointer, at least one of the following is true:

  • No Down-Event
    The down-event of the pointer is not used to execute any part of the function;
  • Abort or Undo
    Completion of the function is on the up-event, and a mechanism is available to abort the function before completion or to undo the function after completion;
  • Up Reversal
    The up-event reverses any outcome of the preceding down-event;
  • Essential
    Completing the function on the down-event is essential.
Read more
2.5.4 Motion Actuation

Functionality that can be operated by device motion or user motion can also be operated by user interface components and responding to the motion can be disabled to prevent accidental actuation, except when:

  • Supported Interface
    The motion is used to operate functionality through an accessibility supported interface;
  • Essential
    The motion is essential for the function and doing so would invalidate the activity.
Read more
2.5.6 Concurrent Input Mechanisms

Web content does not restrict use of input modalities available on a platform except where the restriction is essential, required to ensure the security of the content, or required to respect user settings.

Read more
UNDERSTANDABLE
3.1.1 Language of Page

The default human language of each Web page can be programmatically determined.

Read more
3.1.2 Language of Parts

The human language of each passage or phrase in the content can be programmatically determined except for proper names, technical terms, words of indeterminate language, and words or phrases that have become part of the vernacular of the immediately surrounding text.

Read more
3.1.4 Abbreviations

A mechanism for identifying the expanded form or meaning of abbreviations is available.

Read more
3.1.5 Reading Level

When text requires reading ability more advanced than the lower secondary education level after removal of proper names and titles, supplemental content, or a version that does not require reading ability more advanced than the lower secondary education level, is available.

Read more
3.1.6 Pronunciation

A mechanism is available for identifying specific pronunciation of words where meaning of the words, in context, is ambiguous without knowing the pronunciation.

Read more
3.2.1 On Focus

When any user interface component receives focus, it does not initiate a change of context.

Read more
3.2.2 On Input

Changing the setting of any user interface component does not automatically cause a change of context unless the user has been advised of the behavior before using the component.

Read more
3.2.3 Consistent Navigation

Navigational mechanisms that are repeated on multiple Web pages within a set of Web pages occur in the same relative order each time they are repeated, unless a change is initiated by the user.

Read more
3.2.4 Consistent Identification

Components that have the same functionality within a set of Web pages are identified consistently.

Read more
3.2.5 Change on Request

Changes of context are initiated only by user request or a mechanism is available to turn off such changes.

Read more
3.3.1 Error Identification

If an input error is automatically detected, the item that is in error is identified and the error is described to the user in text.

Read more
3.3.2 Labels or Instructions

Labels or instructions are provided when content requires user input.

Read more
3.3.3 Error Suggestion

If an input error is automatically detected and suggestions for correction are known, then the suggestions are provided to the user, unless it would jeopardize the security or purpose of the content.

Read more
3.3.4 Error Prevention (Legal, Financial, Data)

For Web pages that cause legal commitments or financial transactions for the user to occur, that modify or delete user-controllable data in data storage systems, or that submit user test responses, at least one of the following is true:

  • Reversible
    Submissions are reversible.
  • Checked
    Data entered by the user is checked for input errors and the user is provided an opportunity to correct them.
  • Confirmed
    A mechanism is available for reviewing, confirming, and correcting information before finalizing the submission.
Read more
3.3.5 Help

Context-sensitive help is available.

Read more
3.3.6 Error Prevention (All)

For Web pages that require the user to submit information, at least one of the following is true:

  • Reversible
    Submissions are reversible.
  • Checked
    Data entered by the user is checked for input errors and the user is provided an opportunity to correct them.
  • Confirmed
    A mechanism is available for reviewing, confirming, and correcting information before finalizing the submission.
Read more
ROBUST
4.1.1 Parsing

In content implemented using markup languages, elements have complete start and end tags, elements are nested according to their specifications, elements do not contain duplicate attributes, and any IDs are unique, except where the specifications allow these features.

Read more
4.1.2 Name, Role, Value
For all user interface components (including but not limited to: form elements, links and components generated by scripts), the name and role can be programmatically determined; states, properties, and values that can be set by the user can be programmatically set; and notification of changes to these items is available to user agents, including assistive technologies. Read more
4.1.3 Status Messages

In content implemented using markup languages, status messages can be programmatically determined through role or properties such that they can be presented to the user by assistive technologies without receiving focus.

Read more